I tried out portobelt before and it's decent. It takes a lot of practice and trial and error to correctly use your , so practice often. Yes play fiddles, he has no mechanical demands and lets you think. Unless the enemy team has like 3 tanks and your team needs a decent frontline too, pick him. Always look for gankable lanes and punish your enemy for over-extending in their lanes.
I get Protobelt after Zhonya. Did you learn something new? I even took him mid once and just wrecked an akali with my E harrass, and Q+W combo. Deals double damage to monsters. I almost always pick one of these up. Share it in the comments! Timing, however, is everything on.
If I get a couple kills early and feel like I can snowball, I really feel awkward immediately rushing a defensive item. He also isn't a tank- thus I think twice about diving. It's not an absolute must tho. Can't do damage if you're dead! I just sit on talisman, or if it turns out that I back with just the gold value for finished smite, sometimes I take chilling or warding. Also I remember someone did the math and found out that thunderlords is better with high damage builds. Is a tank absolutely necessary in Bronze? That's the gist of my fiddle knowledge. Is Fiddle a poor pick in Bronze? It keeps the game interesting for me.
Use it sparingly Early game, as it sucks your Mana just as effective as enemy health. Using at the right time can be tricky to figure out, but when you do racking up double kills and even triple kills becomes a lot easier. . But, from Rank 3 and later, Drain is really effective and at level 6 id wager you can contest any invade that can't stop Drain. R+Proto+Q+W+Zhonya is a pretty standard combo I have been popping.
If you can land enough harass to regularly get them below 50%, its a free dark harvest stack every 40 seconds. If you have strong followup like maokai or malphite, a good flank ult flash is very great. All in all these three items should give you a great start with Fiddle. I just like his combos a lot. If bot doesn't have a tank and top doesn't have a tank, then fiddle is a risky pick.
Tell your team to uninstall the game if they think any team comp is needed in bronze. So I may regret not getting that extra damage on them. Explanation: Great Passive, especially early - mid game. I climbed out of bronze with fiddle and he was really fun to play. When that situation occurs, I am going to just rush Proto. The only other champ I can think of is Zac's E at level 2. Using in conjunction with is an amazing combo.
I try to save Flash for either a defensive escape, or if I mess up and need a second engage to get to the enemy team. But his E has a 750 range, his W has an 800- so if they do get out of W range, I can't E them. As fiddle, if you have no initiator, fiddle isnt one unless they are awfully immobile. Sometimes people will barely survive a fight by 5%-10% health, or barely slip away by the same amount. The active does get you closer to your target but the longer the game goes the shittier it gets since the stats on it are pretty bad. If you're on the red side you can gank bot lane from your lane's tribush which is insanely strong and no one ever expects it. I don't use it, so I don't have enough experience with it to recommend it or not.
I feel like Rylais rush is much better than Zhonyas rush, you honestly shouldn't need Zhonyas that early into the game. Dark Wind prioritizes enemies being Drained or ones it has not yet hit. It is here that the Harbinger of Doom keeps a silent vigil. The first apprentice who entered was cut down immediately by an unearthly scythe. Ward placements are key, and warding is usually sub-optimal in bronze-gold. Note that you now need to verify with the rather than renaming a runepage. Mid Game - Team Fights - End Game After the lane phase ends, I use my ult to initiate or to clean up, never in the middle of a team fight.